I'm in the midst of my first 3d project utilizing the VRay rendering platform out of 3dsMax, including the use of HDRI textures for lighting and reflection. The preliminary results thus far are rather stunning. The big downside, of course, is that the files are rendering like it's 1992 :( Whoops! Time for that new quad-core machine :)
THIS (QT, h264, 5 sec., 3.7 megs) is a very short materials test with a simple glassy texture making use of HDRI lighting and reflections, and refractions. I was helped along by following the simple and excellent VRay tutorials at Aversis (where, incidentally, you can also download some HDRI imagery to play with). Take a gander also at vray-materials.de where you can review and freely download tons of remarkable (and system-humbling) materials.
Wednesday, December 12, 2007
Posted by Alan Shisko at 12/12/2007 04:28:00 PM